Key Facts:
30% ROAS uplift within 30 days after release for the iOS version;
Revenue reaches around $1,000,000 in the first 60 days after release
Strategies:
- UA campaigns planning, management & evaluation. Creative evaluation, optimization & development (banners, 2D & 3D assets, videos).
- Scaling the game to the full potential through profitable UA campaigns with multiple competitive creatives.
Idle Construcstion 3D
Game Screenshots